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/tg/ sister boards
[ • /quests//cyoa//erp//monster//his//wh40k//arda//builders//sw//strek/ • ]

File: 2390cc0fa0a280d⋯.jpg (212.14 KB, 534x900, 89:150, 1358101835114.jpg)



0. Global Rules Apply

1. Don't Be a Faggot – No posting gimmicks, unnecessary namefagging, or other willfully disruptive behavior

2. Don't spam, gorepost, or attempt to derail threads. Report & Hide bad threads.

3. Check the catalog and use the QTDDTOT to avoid duplicate threads and threads that only serve to ask one specific question.

4. Quests, CYOAs, and in-thread games belong on belong on >>>/quests/ and >>>/cyoa/

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6. Politics, social media drama, and matters relating to SJWs go in the politics thread.

The BO can be contacted at Chrow [at] 8chan.co or by posting in the Meta-thread

Post last edited at



META-THREAD: >>377505

QTDDTOT: >>383878


GAMEFINDER: >>308013


MANGA THREAD: >>383965

Post last edited at

File: 6dbe60a25a07a3d⋯.jpg (5.84 KB, 140x200, 7:10, 247973-thumb140.jpg)


Holy shit guys has anyone read this?

Its Retard the Cucking.

Its everything the crazies could want in a rpg.

I'm laughing but also filled with pure anguish and depression.

Heres some chose quotes from the drivethru page

When the Signal is up, Receivers lead the charge against battalions of Regime infantry and armor or serve as the People's Shield, protecting mass demonstrations from the brutality of a militarized police force and neo-Nazi hooligans. When the Signal is down, however, Receivers are mere mortals, desperately fleeing from a powerful state that senses their weakness.

Content Warning: Explicit language and discussions/depictions of a political ideology centered around extreme bigotry.

154 posts and 68 image replies omitted. Click reply to view.



> that's what got you buttblasted

no that'd be Bubba

polite sage as I add nothing of value to the thread


Well I think we can all agree we have talked out the subject and now the thread has descended into general faggotry and we can all move on with our lives now.



We could still discuss better ideas for a less retarded, actual dystopia



We could all have just played a game that was not written by a liberal soft in the head because of


But that would be off topic


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>why would anyone put there Fascists who actually follow through on their promises?

Well I have no doubts that Pelley would follow trough his promises, you would be in a very bad position if you weren't white or christian though.

Shit like this triggers my tism's and frustrates me to no end. I have actually read fascist history and works and there's nothing here that is interesting is just generic totalitarian BS I mean, what happened to Rockwell in this timeline? did he got murdered just as in ours? what about Pierce?

Fuck it i'm gonna make my own game.

File: e7502a2f5c8c3d1⋯.jpg (122.64 KB, 640x640, 1:1, The Admiral.jpg)


Have you ever gone to a tournament and had a bad experience?

I was just listening to a podcast where The 9th Age was banned from future tournaments ran by a big US company because the players would run around posting "fuck/kill KoW" stickers on everything and knocking age of sigmar players models onto the floor and going full "give me my szechuan sauce, picklle reeeeeee" tier autistic. Which sounds like a horror show.

The worst i've ever had some some thuggish yugioh players flipping the table and trying to steal my deck when they thought i wasnt looking and once when filming a vampire game for an advert for a store i was contracted to make some landwhale with two buckets of kfc sharted in the middle of a game and we had to evacuate the building.

What about you? whats the worst tournament experience you have ever had?

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>robot detected

No, I want every game to feel like a game.


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>Krosmaster tournament

>semi pre-construct set (Bring X pts worth of characters, do a blind box draft to build a full team, compete)

>held by Japanime (company that was distributing Krosmaster at the time)

>Every single round runs long, because if two players know what they're doing and actively using items like you're supposed to, shit takes forever

>Every single match ends in a draw because they're running so long

>Organizers are only recording win/loss, not GG Token score (arguably the only way to measure a winner or loser in that situation)

>tournament is running 2 hours over schedule

>other people are now hanging around the table area wondering when their scheduled event starts

>final match

>me and some other random dude

>We've been at it for a while

>Only reason we're really losing any GGs is because of both of us purposefully taking Double-Dofus tension rolls (mechanic for speeding up games)

>Volunteer approaches our table and asks us if either of us has won yet


>Tells us that we have to wrap it in the next few minutes or its a draw

>Take my last turn

>opponent gives me a look and asks if there's anything else I want to do


>I'm fucking tired and a little frustrated at this point

>he grabs one of the demonic reward items with his last action

>It's the "flip a coin, if you win take opponent's GG

>I'm literally down to 1 GG

>He wins the flip

>I lose

>Guy has the only definitive win of the entire tournament

>everyone else was straight draws

Post too long. Click here to view the full text.



Maybe the game is shit and they need to ban some shit.



They've already slightly overhauled and errata'd the game in a big way since then. The problem had more to do with the fact that the organizers didn't know what they were doing.



Was he, by any chance, an Asian playing Miracles?

File: fc0daaf65c20044⋯.jpg (502.83 KB, 1067x800, 1067:800, Koakuma.full.273089[1].jpg)


Summer's ending brings new hope for sharings and getting rid of summer fags, lets get to it.

Last thread:




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The preview, you mean?


Does any kind soul have Zaibatsu by Zozer Games? TIA.


File: 4331a5e59330240⋯.jpg (78.2 KB, 297x359, 297:359, ZaphodApproved.jpg)


Tip top stuff, bub. Thanks for the share, I'm excited for this.



solid files v/zakx6YeXY5XVR



Wow, that was quick! Thanks!

File: 69998e3b9363b48⋯.png (500.16 KB, 690x874, 15:19, ClipboardImage.png)


Our monthly dose of DM just dropped. What better time to make a new thread?

Dungeon Meshi - Adventurers eating monsters in a dungeon with some mysterious shit going on. Great art. Fun characters.

Hakumei to Mikochi (aka Little Lives in the Forest or Inchling Adventures!) - The comfy slice of life shenanigans of two Inchling girls living in the forest. It's about doing work, having fun, making delicious food, and occasionally helping their necromancer friend with her experiments. Comfy as fuck. Gorgeous art. Full of culture and personality and world-building.

Maou-jou de Oyasumi (aka Sleepy Princess) - Princess captured by a cliche RPG Demon King tries to find the best way to sleep while in the Demon King's castle. Ruins everything.

Goblin Slayer - Mysterious autist partners with other adventurers strictly for the purpose of slaying goblins. It's brutal as shit. Bad ends await everyone.

Kumo desu ga, nani ka? (aka Heresy Spider) - Normal high school girl is reincarnated as a low-level spider in an MMORPG-ish world. She survives through pure strategy and wit, while climbing the ranks and learning new skills.

Somali To Mori No Kami-Sama (Loli & Golem Adventures) - A young child and a Forest-protecting Golem embark on an adventure to find where all the humans went in a world where Monster-folk have taken over.

Golden Kamui - Japanese war veteran who is supposedly unkillable and an Ainu girl get tied up in a crazy scheme to locate a ton of gold by finding pieces of a map tattooed on the bodies of escaped convicts. Oddly educational and full of useful information.

Otoyomegatari (aka A Bride's Story) - Asian girl moves across Asia to marry her shota husband. Absolutely gorgeous art, full of culture and history.

Elf-San Wa Yaserarenai? (Potato ElPost too long. Click here to view the full text.

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>Japan also isn't particularly fond of Dwarves

Halflings are even less popular. I guess this comes from the lack of halfling in the Lodoss group. A true shame, since they are pretty much the loli/shota race.

Some authors don't give a fuck and include them both. Danmachi for instance.



"Good orcs" is the worst meme modern fantasy ever made

>muh subversion

>not all orcs

>muh noble savage

I hate it so much, I can appreciate orcs that are just dumb animals doing their thing to survive, but full on "good" orcs is trash


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Time more more Sleepy Princess

Maou-jou de Oyasumi ch 72: Muu Muu is the Country of Dreams


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Prepare for diabeetus.


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Well this was a bit of a surprise, but honestly interest in 2nd waned when it went from small gangs to small warband militia scale stuff where you needed 30+ models instead of 6.



>"All of M3E's updated stat cards and its rules will be available at launch for free. "

>"Don't panic! If you're afraid of change, we're here to help alleviate some of those fears. Malifaux is as much your game is as it ours. We are launching a closed beta for players who are interested in making a positive impact. Make your voice be heard by joining the closed beta!"

>"We aren't reinventing the wheel with Malifaux Third Edition. Instead, we're improving gameplay by ironing out a few kinks, streamlining some systems, reducing the number of conditions, and more. All of this is to ensure that the focus is on the fun while still keeping the layers of strategy that we all enjoy. Hiring is also getting a facelift, as models will be hired by Keyword, allowing for more thematic crew building around your (new or existing) Masters. Speaking of Masters, you'll also be able to hire multiple Masters in a single crew. "

>"Models are now hired based on their Keyword, which encourages more thematic Crews while also allowing for abilities that more closely tie thematic models together. Faction models that don’t share a Keyword with their leader can still be hired, albeit at a slight penalty… as can additional Masters. Ever wanted to run two (or more) Masters together on the tabletop? Now you can!"


The bewildering number of Conditions in M2E has been reduced down to a fixed list of 11 Conditions. Many of the Masters that once relied upon Conditions to function now use Tokens that serve as counters for their various abilities, whether that may be causing deadly plagues, spreading salacious slander about your enemies, or causing Post too long. Click here to view the full text.

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Anyone know where to snag a pdf of 3e rules? Missed the beta signup.


File: 1d67c5b36eae673⋯.pdf (2.67 MB, CoreRules-8.20.pdf)

File: 8e438e9ea591b09⋯.pdf (2.65 MB, NeverbornModels-8.20.pdf)

File: ed089f7a5dc4b88⋯.pdf (3.05 MB, ResurrectionistModels-8.20.pdf)

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File: 083b9e3316b42b0⋯.pdf (2.8 MB, OutcastModels-8.20.pdf)




File: fd47384ac1eb7cf⋯.pdf (2.99 MB, TenThundersModels-8.20.pdf)

File: 7bc48f55884f842⋯.pdf (3.15 MB, ArcanistModels-8.20.pdf)

File: 43cbb6574c2ebcc⋯.pdf (2.87 MB, BayouModels-8.20.pdf)

File: 1b9a9fe175f6b9d⋯.pdf (726.18 KB, DeadMansHandModels-8.20.pdf)



Enjoy and thank Jesus before you go to bed



>renaming Rail Golem to Metal Golem

No sir i don't like it.




Well, if these are fanfiction, a lot of time went in to them.

File: f4096c22b5febc6⋯.jpg (1.37 MB, 2550x3300, 17:22, Cover Vampire V.jpg)


The thread for talk on all things World of Darknes The last thread hit the bump limit, you can find it here: >>313643

Vampire: The Masquerade 5th Edition, or just Vampire V, has started to make the rounds and people... are not all that impressed. Most of the good is outweighed by the bad, but what's your take on this?

173 posts and 55 image replies omitted. Click reply to view.



>fact of the matter is that archmages will basically do away with balance anyways.

Archmages and mages in general are only as powerful as they have time to prepare against you. All shapeshifters on the other hand will murderfuck anything in the party or enemies thrown at you that isn't mage level and pre-prepared at every level of play this even includes the "weak" shapeshifters like Ratkin there is zero balance for Apocalypse with any of the other splats.


File: 7c23089fd471ad9⋯.jpg (127.4 KB, 768x1152, 2:3, AM.jpg)


With that picture, can a spirit 3+ mage summon actual angels. Or do they summon the spirit created by the myths of the angel?

If i summon Micheal, do I summon Micheal or the spirit of micheal? Are fallen spirits or something else entirely?


shapeshifters are basically avenging death monsters, the secret is to run and take pot shots at them with a big gun. Preferably with agg damage through prime 2 or silver.



>With that picture, can a spirit 3+ mage summon actual angels.

No, because the angels have gone where nobody can find them. Anything you summon that looks like an angel isn't.



Or it's one of the Fallen who has escaped their Torment, if you're lucky.


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File: bd84975c0738f99⋯.jpg (223.67 KB, 767x1152, 767:1152, AM2.jpg)


what if Micheal and Micheal meet each other?

YouTube embed. Click thumbnail to play.



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Actually is the opposite, tyranids are weak against necrons because they can gain no bio-matter when fighting them, so its a lose-lose scenario for them.



In fluff who would win more? Orks or Tyranids?

Also, could you terraform lifeless space rocks into living planets using ork fungi? seeing they can create whole ecosystems with just one ork corpse.



In theory, against necrons the orks should be more able to win, since unlike nids, they dont depend on biomatter and can grow in the vacum of space if needed.


So it's been a while since I watched the first few episodes, did Big E ever address the fact that the imperium sacrifices a large number of Psykers to him on a regular basis to keep his Bling Throne going? I don't remember if it was ever brought up or not.



Yep, Dorn burned his ass with it

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Last thread hit the bump limit, find it here: >>375722

What's your kill team? Any character prove their worth?

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File: 2d56c01fa65c80b⋯.jpg (96.48 KB, 712x551, 712:551, speed-freeks-prime-ork.jpg)


Whose this swoll boi supposed to be?


What's the verdict on KT so far? Is it a balanced and fun game with meaningful decisions?



I've heard maybe the next ork codex will allow you to make troops from different clans? maybe even Kult of Zpeed and Freebootas?



Technically it already does. Named character like Ghazgull and Zagstrukk have specific clan key words like Goff or Death Skulls. They just don't do anything but limit which characters you can take in a detachment.



she sounds like she's making the

>wtf am i reading?


YouTube embed. Click thumbnail to play.


There are comedy games and a few puzzle games that have players act out secret roles but has anyone ever pulled off a full on The Thing style body snatcher scenario in a game?

Like players act out personal characters to a point but then a GM somehow slips them notes or pulls them aside and says 'now your character has been killed when you split up, you are the monster/one of its drones now' instead?

I imagine with online gaming you could just copy past a PM of some preset up notes or something but i wonder if anyone has any experience for it?

2 posts omitted. Click reply to view.



Yeah, I have a suspicion that this would be vulnerable to players who are poor at acting.

Still games like Mafia and The Resistance are quite popular, which are pretty similar to this, and replacing one player with a shapshifter is a standard RPG trope.



This mechanic is way harder to use in an RPG, because one of the best ways to stay alive is to stay together...



I feel like that's what makes it most interesting though. You're forced to work together to stay alive, but you don't know who you can trust, so you're trying to find ways to work together without being alone with someone else



Hidden Role games take a little warming up before a group can get them right. It takes some time for people to recognize each other's tells and their own. In a RPG format, you do have longer to warm up in that way, but it's questionable if the players should know before hand or if it should be revealed mid-game that one of them is the creature.



Well notes are about right, but to make it work you need a method with guaranteed 100% accurate results to confirm if one is a Thing like the blood and fire test to anchor some method to establish trust.

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Do any of you have trouble on deciding on what Class to play? Because I sure as hell am, or in my specific case which archetype.

Friend is resurrecting his old pathfinder campaign,and wants to play with new PC's. Well out of the 4 of us i'm the only one that can't pick a class. I wanted to try my hand at a bard as i'm usually a striker of some sort in other games. Thing is I very rarely play support classes.

I looked over the lists on the SRD and none of them are really jumping out at me. Can you help me out?

TL:DR Wanna play a bard, don't know what type, what do?

4 posts and 1 image reply omitted. Click reply to view.


File: f670fcaedf5592f⋯.jpg (Spoiler Image, 175.11 KB, 720x716, 180:179, Screenshot_20180821-014409….jpg)

>join an already ongoing 40k game

>ask what kind of specialist the party could use.

>want to play a melee bodyguard

>flesh out Catachan who got used to the sweet life under the service of the Inquisitor.

>forgot wear he came from, and just lives to get into fistfights, drink, fuck rich thots, and taking all sorts of exotic, designer drugs chasing the eternal pump.

>plan out all 5200 points of xp and bang out a good build.

>talk to bud who's also in the game.

<Oh yeah anon half the party are just melee specialists.

I'm playing this Sunday, and I'm just have no idea what to fucking play.


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Problem with that I run in to a lot is people just don't care. They're all going to either make their own thing they planned out ahead of time anyways or spend hours being like 'Well I can play whatever...' so you get a bunch of floating roles because it's what people tend to do.

Only way I've found so far that almost helps deal with it is having a sort of grab bag where everyone picks a race and class, but then they all roll to see which of the picked ones they'd get. Like haha you think you can bring in another fucking human fighter?! Too bad, orc sorcerer! But even then people bitch and moan. Hell I've had a dude say he wanted to leave just because he already planned his character to like level 10 or something.


Play the bodyguard and make the party of maximum swole, obviously.



Have you tried creating a character and then finding the class that would fit it? I sometimes find it more helpful to make a backstory and character traits that would be fun to play in a game, and THEN pick out a class that would help facilitate that.


Why are there always these set Classes or Archetypes?

Why don't more games have freeform classless builds around skills that are progressively improve as they are used?


If they're all melee specialists, you'd best go in with something like a shotgun or SMG, where you can close the distance with your team while providing suppressing fire to cover your assault.



>so you get a bunch of floating roles because it's what people tend to do.

Ignore roles. Make a character that's fun and interesting to play.

File: 75c450cbea4e33d⋯.jpg (317.37 KB, 991x615, 991:615, Fantasy Craft.jpg)


One year, dead. One year, ahead… edition.

Have you introduced your friends to FC, yet? What followed?

Noteworthy points:

>Drastically reined-in magic system putting casters on equal footing with non-casters

>Classes and the game as a whole designed to ensure everyone can contribute in a wide range of circumstances, even outside their primary niche

>Separate cash and Reputation economies keep mundane gear relevant and magic items special

>Custom monster and NPC design is a breeze

>Optional Campaign Qualities tweak mechanics to suit your preferred style and tone

>If you have the money and want to support the game


>If you want to try before you buy




Other useful links:

>Errata & accessories


>Web NPC builder

http://www.meadicus.pluPost too long. Click here to view the full text.

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Should I maybe go Burglar for the class, then? He Did It! does look like a very appropriate ability. Also, I'm more interested in mimmicking the trickery than the hamon - another player's already a punching-based Soldier.


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File: 9d834881228f953⋯.mp4 (2.66 MB, 640x360, 16:9, JoJo's grenade trick (dubb….mp4)


What don't you like about d20? The flat roll distribution is mitigated in FC by spending action dice to activate crits. The math of the system is also pretty highly refined to make it as balance as possible, so changing something so fundamental could throw off a lot.

Biggest thing is probably crits. A lot of mechanics involve crits. 3d6 has 4/5ths the possible results, narrowing how much space could be used for crits. There are a number of options that increase the threat range for attacks and skills, and if you wanted to start out with a roughly 5% threat range comparable to the default 20 you'd want to start with 16-18 (4.63% chance), and from there you get increasing returns if you increase the threat range. 15+ increases by 4.63. 14+ increases by 6.94 from there. 13+ increases by 9.76 from there, and this is a 3-point increase which is pretty doable, resulting in an over 25% chance of threatening a critical. Even if you reduce the chance of crits and start with a range of 18 it's not hard to break the math. Hell just using a weapon with a threat range of 18-20 or 17-20 increases threat range by 2-3. +4 threat range in 3d6, base 16+ is equivalent to about +7 in d20. +5 is equivalent to +9. If you start at threat range at 17 or 18 then this is mitigated but you also nerf crits across the board. Remember that you have to roll a crit and spend an action die to activate it, and action dice are your resource pool for other things as well.


If you're not going to focus on socializing or combat then burglar is pretty good at shenanigans. Burglar's main thing in combat is being hard to hit, which is pretty appropriate (especially given Joseph's Plan B). The bonus feats can get you the Misdirection and Mobility feats from the Covert tree.

If you get Repartee Supremacy you can use Staggering Pronouncement to prevent attacks and let you to do any of the things that don't count as attacks. That allows you to, for instance, conceal a number of Handle Item actions to pull off tricks like in this mp4. CoPost too long. Click here to view the full text.



Flat distribution is my main issue with d20. You're as likely to get a crit or fumble as any other roll, whereas 3d6 tend towards a more consistent range around 12-13. I personally haven't played fantasy craft, and the activation mechanic does seem to mitigate it a bit, I'm just curious as to how well it does



I think there is something inherently bland and normalfaggish about 3d6 and pool systems.



I used to think very similarly, but you have to consider that the d20 consists of several ranges of numbers and also that there is a modifier being attached. Since there's a loosely established power curve, you can set a DC that reflects what should be challenging for a character of a certain level. Additionally, even though the distribution is flat, it's not exactly unweighted, given the way d20 systems work. There's a 5% chance to roll a 1, but a much higher 25% chance that you'll roll in the 8 to 12 range, which is the butter zone for average difficulty, effectively being 10(ish) + Skill + Mod ­± etc

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They learn this information in order throughout the coarse of the game.

>70 years ago there was a massive war

>The good aligned kingdoms and the LN/LE northern federation fight the dwarven empire

>when the humans won the elves spread propaganda that they were subjugated

>the elves pleaded to the heroic kingdoms for some land, as theirs was destroyed.

>the heroic kingdoms found a nice desert area for them to live in

>unfortunately there were orcs living there

>no problem, we can just kill the orcs, not like this is their land or anything

>the elves tricked the humans into killing the orcs for them

>the 70 years since the elves worm their way into positions of power

>they start a massive human slave ring which they use to create a large amount of half elves and inject them into the population

>when the dwarves realize what is happening so the elves have them killed, and their children indoctrinated into the idea that they are guilty for all the worlds problems

>they start a massive human slave ring which they use to create a large amount of half elves and inject them into the population

>people realize things are getting bad

>they make a dragon attack the worlds largest city and blame the orcs

>they use this to justify the mass slaughter of orcs

>the PC's are veterans of recent human-orc war

25 posts and 7 image replies omitted. Click reply to view.



Would they have done it successfully if it were true socialism, which has never been tried before?



No, they didn't have the technology to splice genes back then. Now stop talking about this before we get banned for derailing


File: 45d9f1e6b08f89c⋯.jpg (82.06 KB, 500x377, 500:377, 1529511095885.jpg)



Would they have had the technology to splice genes by then if it were true socialism?


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Who are the Russians?

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This thread is for GM's to talk about campaigns they're running and Game Master experiences.

>running a game today

>start trying to take notes and get ready for it

>getting distracted

>decide "fuck it, i'll improvise the rest"

does this happen to anyone else every single time?

I used to meticulously plan my sessions and character stats and everything. Now I just take a few notes for events and outlines for sessions and improvise the rest. I've been doing this for all my sessions lately, I guess I'm past the "meticulous planning" stage of GMing.

What games ya running, lads? I'm currently ~24-25 sessions into my Legends of the Wulin campaign. PC's are getting ready to rally all the surviving Wulin fighters in the land in a rebellion against the Dynasty after the "Emperor was assassinated" and power assumed by a eunuch demonic sorcerer.

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the fans/people being entertained by something are actually in a terrible position to judge something critically. RPG's are all about getting caught up in it, not taking good notes to give back the dm (you can think of all the shit we argue about as fans here and how nothing gets done because of this. This is why good playtesters are rare).



I don't know what the fuck you call it, but this seems to be some kind of natural in-built problem with a lot of people. You ask them what they want, and even if they do want something, they'll say they don't know. You ask them for feedback and they give you nothing.

I tried multiple times to pressure my friends, men and women I've known for over a decade, what kind of game they want to play in. What kind of campaign or theme of game.. and they couldn't think of a damned thing. I hate having to twist their arm just to get them to tell me that they want a generic actiony adventure.


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It looks like the only thing left to do is assume they hate it and stop the campaign.



They're probably enjoying things just fine, they're just shit when it comes to articulating an opinion on something complex and subjective like how well someone GM'd a game. Unless you've fucked up in a big way, that is.



Or they don't want to risk offending the person that runs the game with critiques.

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Lads, can we have a bit of a circlejerk over Morrowind and just how goddamn good its worldbuilding is? I honestly don't know how they did it, aside from Kirkbride's affinity or LSD.

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i can't believe todd howard skipped skyrim 2-5 and went straight to skyrim 6


Watch the sky


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>Watch the sky

What if Skyrim only had Dragons so that they could insert a reference to that creepypasta?


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File: 52da0400bf146a6⋯.pdf (49.32 KB, The Elder Hack.pdf)

Here's a supplement for The Black Hack I made a long time ago. It's not the best written material, but I tried my best to stat the various races and classes out. It's in line with the content of Arena-Morrowind. In addition to having one-three racial features, many of the races can dual-class as a specific combination: I omitted the details, but to dual-class you basically spend a level to acquire the special features of the other class.



That's pretty cool, might be able to convince a few friends to try out the Black Hack with this.

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